IOS c++ lib issue

MariusKurgonas
edited April 2014 in Native
Hi,

I am trying to build IOS project with c++ photon cloud integration. Everything is fine and working so far - great service. The only issue is that when i try building for 64 bit architecture to support iphone5s and up, Common/Photon libs report unrecognized symbols for architecture. I am using the latest IOS build 3.2.5.3, and i have read that 3.2.5.0 already included those 64 bit libs, but i can`t see any in current build. Any advice?

EDIT:

Ok so i haven`t noticed a post just before mine here about native objc IOS libs, so if thats the case for c++ as well, so that means no 64bit support yet?

Comments

  • Hi Marius.

    Yes, our iOS C++ Clients also do not ship with 64bit binaries yet. However the 64bit iOS is fully capable of running 32bit binaries. It will run those at a slightly slower speed than the one at which it could run them, if they would be 4bit ones, but the 5s hardware is good enough to still run 32bit binaries a lot faster than any of the 32bit iOS devices could do.