forcing master client for certain platform


We are having an issue that if the master client is an android tablet it basically makes the game unplayable. We have windows clients and android tablet clients. Is there a way to make one machine or platform only the master client? We want to exclude all tablets as they don't work well at all.



  • I would be interested to learn why the game becomes unplayable when a tablet is master. It's up to you, however, if you want to debug that...

    PhotonNetwork.SetMasterClient allows your clients to specify a new master on demand. You could use it when a tablet became master.
    You probably also want to limit tablet users to only join games. If you create a room, you will become master.
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