What about Photon and load balancing ?
I'm a Unity user and I'm interested in a server solution supporting Unity client. So, Photon seems to be a good solution. But I'd like to know if it's possible to do load balancing between multiple server instances ?
So, is it possible and if it is, did someone try this ?
Thanks a lot for the answers !
So, is it possible and if it is, did someone try this ?
Thanks a lot for the answers !
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technically it should be very well possible, but you would have to implement it yourself as Photon is no multi server solution technically so you would have to write a "loadbalance" application or something alike that manages such aspects, as well as naturally an actual application that provides the balancer with information on its current load and free resources etc.0