Modifying Room Properties
Options
Hi there,
I'm having this little trouble understanding the docs in this case, just wondering how to use OpSetProperties to set room properties.
I want to close a room and i've read that in order to do so, you must set the room properties to IsOpen and IsVisible. I just can't figure out how to set these.
Can anyone point me in the right direction?
thanks
Pete
I'm having this little trouble understanding the docs in this case, just wondering how to use OpSetProperties to set room properties.
I want to close a room and i've read that in order to do so, you must set the room properties to IsOpen and IsVisible. I just can't figure out how to set these.
Can anyone point me in the right direction?
thanks
Pete
0
Comments
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There is a less clear (clever?!) distinction between well known properties (like "visible") and custom properties (which you set via SetCustomProperties). The latter must have string-typed keys and don't directly modify the room.
Use PhotonNetwork.room.visible = false to hide a room from lobby and matchmaking. Someone who knows the roomname can still join!
Use PhotonNetwork.room.closed = false to keep users from joining the room, even if they know the roomname.0 -
Great, thanks!0
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Just fyi, I think it's PhotonNetwork.room.open = false;0