photon.instantiate all objects under resources/folder

All the docs state you have to have all objects in the Resources folder and not a sub folder. I would really like to organize game objects and just dumping them all in the resources root is going to get messy. How do other people get around this?

I tried adding a folder name, but it only works if it is in the root folder called resources.

Comments

  • I think you can have a Resources folder in any subfolder. But you can't have the prefabs in Resources\Subfolder.
    You could get around this by manual allocation but that's not very comfortable on the programming side. A rough outline how to do that is in the included pdf though.
  • @Tobias helpful thanks