Photon Network Connectivity Issue

Hi,

I used the Demo's given in the asset store(Photon Unity Network) and build for Windows Phone 8.

When i tried to implement this demo concept into my project will shows an error like this.

Cannot send op: 227 Not connected. PeerState: Disconnected
UnityEngine.Debug:LogError(Object)
PhotonHandler:DebugReturn(DebugLevel, String) (at Assets/Plugins/PhotonNetwork/PhotonHandler.cs:170)
NetworkingPeer:DebugReturn(DebugLevel, String) (at Assets/Plugins/PhotonNetwork/NetworkingPeer.cs:802)
ExitGames.Client.Photon.EnetPeer:EnqueueOperation(Dictionary`2, Byte, Boolean, Byte, Boolean, EgMessageType)
ExitGames.Client.Photon.PeerBase:EnqueueOperation(Dictionary`2, Byte, Boolean, Byte, Boolean)
ExitGames.Client.Photon.PhotonPeer:OpCustom(Byte, Dictionary`2, Boolean, Byte)
ExitGames.Client.Photon.PhotonPeer:OpCustom(Byte, Dictionary`2, Boolean)

I can't able to proceed. Can anyone from the Developer side help to solve this issue.? :?:

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