64bit Windows Photon Cloud SDK
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Hi again,
The win32 Photon SDK comes with prebuilt 32bit .lib files only. I need to build a 64bit windows executable, so I'm out of luck with the current SDK. Is there any chance you can include a 64bit binaries with the native Windows SDK?
On the same note, including an x86 build at the AndroidNDK SDK would also help development, as it would allow me to run my game in an x86 Android emulator, which runs much faster. With the current SDK I'm forced to use actual devices. This isn't critical of course.
Thanks! Nathan.
The win32 Photon SDK comes with prebuilt 32bit .lib files only. I need to build a 64bit windows executable, so I'm out of luck with the current SDK. Is there any chance you can include a 64bit binaries with the native Windows SDK?
On the same note, including an x86 build at the AndroidNDK SDK would also help development, as it would allow me to run my game in an x86 Android emulator, which runs much faster. With the current SDK I'm forced to use actual devices. This isn't critical of course.
Thanks! Nathan.
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Comments
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Hi Nathan.
We have recently added 64bit support to our C++ Windows libs.
Please try this prerelease build:
https://dl.dropboxusercontent.com/u/429 ... e5_SDK.zip
A public release with Windows 64bit support should be available later this month, probably already this week.
We will look into the Android X86 topic at some time in the next couple of weeks.0 -
Great, thanks!0