photonView.isSceneView?

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squirr3l
squirr3l
edited September 2013 in Photon Unity Networking (PUN)
Hi, I could not figure out what is this boolean trying to tell me. Anyone have any idea?

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  • squirr3l
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    anyone help?
  • Tobias
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    It tells you if the PhotonView on a GameObject was loaded with the Scene or instantiated with InstantiateSceneObject.
    Scene objects are not owned by a particular player but belong to the scene. Thus they don't get destroyed when their creator leaves the game and the current Master Client can control them (whoever that is).

    Edit: I added this as doc, too. In next release.