Azure Load Balancing - Connection Failure

I have local Compute & Storage emulators running the Photon Server AzureLoadBalancer Worker Roles and a deployed version in the Azure Cloud.

I'm not sure how to connect to my instances be it local or Azure. I am currently trying to get the demo-loadbalancing-unity project from the PhotonUnityKit to connect.

When trying to connect to local I get the following:
Exception on connection level. Is the server running? Is the address ( reachable?

When trying to connect to Azure, the Unity Application hangs on "State: Connecting to Master Server" for a moment, then switches to Disconnected.

How do I connect to my Azure Worker Role instances (AzureLoadBalancer) via the PUK LoadBalacing example?

Thank you.