XNA or XNA/Silverlight tutorial
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Archi
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I am making 2D shooter game for windows phone 7 and stuck with multiplayer. I was using skiller-games services, but the latency there is very hi. Now I am trying to use Photon Cloud. Can someone give the link with tutorials how to add it to XNA or XNA/Silverlight game please?
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Comments
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We don't have a proper XNA sample, I'd say but the Silverlight SDK is up in the download section and includes some demos. All sample code is written in C#, so you should be fine reading anything online. Look here:
https://www.exitgames.com/download
http://doc.exitgames.com/photon-cloud/QuickStart
Ignore the Photon Unity Networking (PUN) docs. The SDK includes the reference docs as PDF.0