Lite project, how to do a userid, there can only be a peer?

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lpp168
lpp168
edited April 2013 in Photon Server
Lite project, how to do a userid, there can only be a peer?
Such as: userid = 1
1) client1 using the userid = 1 to join the game
2) client2 using the userid = 1 to join the game,too
The server should client1 actor's data transferred to client2, and client1 disconnected.

Lite project can expand?As a basic framework, only need to implement the logic in the room will be able to complete the production of a game server?
1) A simple player's registration and login.
2) The the LiteGame class of ActorNr growth mode automatically.
But, most of the games require:
Players switch between different devices or disconnected to reconnect, the server can keep the data of the players in the room