More about Debug Output
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Hi everyone,
I am trying to use Photon server for one of our application enabling interaction between 2 applications.
My Question here is "Is there any way to know more about the
Right it show only a plain error message like "SendError".
Also, Can some one direct me to some really simple examples using Photon Server ( I am trying to use it for 2 party interaction (Silverlight and WPF))
Any suggestions are highly appreciated.
Uday
I am trying to use Photon server for one of our application enabling interaction between 2 applications.
My Question here is "Is there any way to know more about the
message ?" that I get as a callback.debug output
Right it show only a plain error message like "SendError".
Also, Can some one direct me to some really simple examples using Photon Server ( I am trying to use it for 2 party interaction (Silverlight and WPF))
Any suggestions are highly appreciated.
Uday
0
Comments
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Usually, the debug output should be self-explanatory.
In your case, it looks really a bit short. Can you let us know how to reproduce it?
There is a status callback method you have to implement. Errors should also be calling it with a respective error code. These are explained in the documentation pdf in the SDK.
The Realtime Demo for DotNet is pretty much a minimal sample. It shows how to connect, get into a room and send position data across to others. It also uses this data and we hope it makes sense, so that you could replace our position data with yours.
Check out the DotNet SDK along with the Silverlight one. The Realtime Demo is in both, so you also get an impression of the few changes between DotNet platforms.0