Movement issues

When I try to transfer photon transform view or transform in any way in my game, my character is constantly shaking, I tried to transfer using the velocity value, but this time I noticed that the positions did not match between the clients. What solution do you suggest?

At the moment I am moving with photon serialize by taking the x and y positions and calculating the velocity value required to advance to the target point. But as a result, there is too much distance difference between clients.