OnSessionListUpdated only called once

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Dika
Dika
edited April 2023 in Fusion

Hi, I am using server-client mode and let joined player to request new instance in Unity Multiplay. This new instance will join same lobby and create new session. But the player won't receive any callback from OnSessionListUpdated while the new session is succesfully running.

If i run new players and join same lobby, they can see the list of new sessions from OnSessionListUpdated at first time ONLY. If they request new session, the problem is same. No receive any callback.