Custom authentication via GameJolt

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I'm trying to connect to Photon through GameJolt API. But it has different callback than Photon.

Callback in GameJolt is: {"response":{"success":true}}

and Photon throwing a 'Failed parsing address:' error.

How can I fix this?

Answers

  • Tobias
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    Obviously, Photon is not prepared to read that response. I guess the easiest approach is to wrap GameJolt with another web service, which "translates" the reply by GameJolt and turns it into a response that's Auth Service compatible.

    In doubt, mail us please to developer@photonengine.com. Maybe the rest of the team has ideas.