Is it possible to get the user nickname (not the user id) in Photon Chat?
In our game, we don't have unique usernames, but we do have unique IDs for the users. We only use PhotonChat, not any other library from Photon.
From my understanding of the documentation, when we do:
chatClient.Connect(_appId, version, new AuthenticationValues(user.Id));
that user.Id should be our user's unique id, but then when I want to show in the chat UI the user name it's the guid instead of the display name of the user.
There's a way to save also the user nickname using only PhotonChat?