How to disable filtering for receiver of a message


Hi. I've set up Photon Chat in Unity so I am now able to send, receive and display messages. Messages are getting filtered appropriately, however I was wondering if there is a way to display a filtered message unfiltered on a peer by peer basis? For example if we have a setting in the game that allows you to toggle the filter on or off, I want the receiver of a message to be able to see it correctly, even if the sender has filtering enabled.



  • Realised I can just send the same message under a different variable name and choose which to use.