How can I find and access Local player components using PUN2 in Unity?

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How can I find and access Local player components using PUN2 in Unity?

BHS
2023-02-14 18:40:26

Hello,

I have 2 scripts 1: Player and 2: Game Manager, both spawn when the game starts.

Since each player will be spawning the same 2 objects (player and game manager) when the game starts... How can I get the local Player script on Game Manager Start function?

I tried this method:

But it sometimes works and sometimes returns Null Reference error and breaks my game.

Comments

Tobias
2023-02-17 14:58:16

Those scripts are both part of a prefab with a PhotonView on it?

Each script can refer to the PhotonView on the same GO to figure out if IsMine is true.

BHS
2023-02-17 15:24:02

Tobias 2023-02-17T14:58:16+00:00

Those scripts are both part of a prefab with a PhotonView on it?

Each script can refer to the PhotonView on the same GO to figure out if IsMine is true.

No, They are not part of the same prefab, My Spawner script instantiates both the Player prefab and Game Manager prefab (both has their own Photon Views) when the game starts.

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