Is continuous movement possible in Photon fusion VR Unity?

Hi,

I have researched on the internet and also tried the demo VR projects that fusion has provided to check if they have continuous movement for the XR Player. All the projects contain only teleport movement. I have implemented those in my project and it works well. I want to know if its possible to implement continuous movement & snap turn to my XR Player and synch the position and rotation with other remote players using fusion?