Problem with Connecting to Rooms

edited January 2023 in Lua and Corona

So I am very new to Photon and multiplayer in general, I made two scripts to test multiplayer functionality. One is creating a room named "testRoom" and the other client can see the room, but every time it tries to connect to it, it always fails to connect. This doesn't make any sense because it shouldn't be timing out when there is absolutely no network traffic, all I am trying to do is put 2 players in one room. I've spent hours trying to fix this and looked over documentation and forums but can't fix this. I am running two instances on the same computer as well.

Does anyone have any idea why this isn't working? I can provide the basic scripts and projects to anyone willing to help me.

projects use Corona SDK.