Adding and getting Players score in team.
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Adding and getting Players score in team.
saad
2023-01-13 15:05:56
Hi! I'm very new in photon. Right know I'm making a score system on network
I have a goal game scenario when a player 1 make a goal to player 2 I add a score to player 1 who make a goal and same with second player, its working fine both players can see each others score on screen,
But the issue is when I play 2 VS 2 and if the one player make a goal the all players got a score
and some time, some players got a score , In 2 Vs 2 score system is not working proper,
I have script on player goal net when a Ball hit using this way i add score;
if (other.gameObject.tag=="BIGBALL")
{
allPlayers = FindObjectsOfType<PlayerMover>().ToList();
for (int i = 0; i < allPlayers.Count; i++)
{
if (allPlayers[i].PV.IsMine)//&& !addscore )
{
if (id != allPlayers[i].playerID)
{
allPlayers[i].PV.Owner.AddScore(1);
//addscore = true;
}
}
}
And in GameManager script I make a function and call it in each player script using
InvokeRepeating the function is:
public void updateScore()
{
int TeamOneScore=0;
int TeamTwoScore=0;
for (int i = 0; i < PhotonNetwork.PlayerList.Length; i++)
{
//if(PhotonNetwork.PlayerList[i].CustomProperties["Team"]== PhotonNetwork.LocalPlayer.CustomProperties["Team"])
if(PhotonNetwork.PlayerList[i].CustomProperties["PlayerID"]== PhotonNetwork.LocalPlayer.CustomProperties["PlayerID"])
{
TeamOneScore+=PhotonNetwork.PlayerList[i].GetScore();
}
else
{
TeamTwoScore += PhotonNetwork.PlayerList[i].GetScore();
}
}
text0.text = TeamOneScore.ToString();
text1.text = TeamTwoScore.ToString();
}
anyone who help me.