Out of sync players after 20-30 mins of play?

I'm testing my game with a few players and after about 20-30 mins of play some players can be out of sync, there is no visable lag/sutter, it's just that their movement is late in about 10 seconds, any ideas why?

thanks for the help!

Answers

  • help please?

  • Everything a client receives gets delayed more and more?

    Then you are sending too many / too big reliable updates. They all need to arrive and are dispatched in order. If there is loss or lag, this may pile up.

    Send less. Use unreliable.

    Did you make progress?