OnTriggerEnter or OnTriggerExit
I know that OnTriggerEnter or OnTriggerExit is not trusted in fusion.
This is because the client does not move forward.
I tried many things to implement OnTriggerEnter and OnTriggerExit, but failed.
The example of Kart was implemented with something similar to OnTriggerEnter, but when I experimented, it did not work normally if many collisions were detected.
Is there a good way to implement OnTriggerEnter and OnTriggerExit?
Please understand that my sentence is awkward because I am Korean
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