Room disappear after 5-10min of creating room in PUN2
Hello guys, I am facing a strange issue, after 5-10min of creating a room roomlistupdate don't show any rooms while the room is still there with few players in it. how can I fix it?
Answers
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Make sure you are using the lobby list updates as updates (not as replacement). A client which joins the lobby, should see the room. If there is no change for the room, the updates won't list this room again (they only send deltas).
PUN 2 includes a small demo game "Asteroids". It shows how to handle room list updates.
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Hello thank you for answering my question,
Here is how I am updating Room List
public override void OnRoomListUpdate(List<RoomInfo> roomList) { Debug.Log("total number of rooms" +roomList.Count); foreach (Transform trans in roomListContent) { Destroy(trans.gameObject); } for (int i = 0; i < roomList.Count; i++) { if (roomList[i].RemovedFromList) continue; Instantiate(roomListPrefab, roomListContent).GetComponent<RoomListItem>().SetUp(roomList[i]); } }
client who joins the lobby with in the span of 5-10min of creating room is able to see and join the room. After a period of time it disappears. May be I am missing something please clarify.
The Demo game asteroids is no longer available on unity asset store.
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Update your copy of PUN from the Asset Store and import it. Look up folder
DemoAsteroids.
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