I am using Unity 2021.3 and Netcode for GameObjects with the Photon Realtime Transport from github.
I have an account all set up with my app id.
When I set my target to Windows/Mac/Linux there are no errors.
I need to build this app for WebGL.
When I switch to WebGL I get the following error:
(0,0): error System.TypeLoadException: Could not load type 'Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
I have posted on the Unity forums and they have no idea. I went down this rabbit hole with them about getting experimental transport and beta code, but that made it worse.
It is my understanding the the Photon Realtime Transport for NGO is supposed to already support WebGL.