Meta Avatars lip-sync
So I'm trying to get Avatars working, and for the most part it does, using both Photon Realtime and Photon Voice. The one issue I'm still struggling to solve is that the lip-sync is off. That is, the audio is being received/played back slightly out-of-sync with the avatar mesh animation that includes the lip movement blend shapes (sometimes by as little as a few ms, but sometimes as much as several hundred ms). I don't actually know/believe that this is a Photon problem, since both pieces are working as expected. But I'm wondering if there's a Photon solution. Is there some way to embed timestamps in both streams (I know there is in a custom packet with Realtime), and have the engine synchronize them in some way?
Thanks in advance!