Does photon view works when calling it from a prefabs folder in the halfway?
Hi guys, I am creating a 3D pen in my VR multiplayer game, and I want all the players inside the room to see the pen trail simultaneously. And basically how my 3D pen works: I just instantiate the pen trail when I activate it, so the pen trail is a prefab instead of putting it inside the scene. And I have tried this by adding photon view and photon transform view to the pen trail prefabs, meanwhile send the "Drawing" method script to all the players inside the room through RPC, but it doesn't work from other player's view, here's my script:
Void Start Trail(): Instantiate the trail prefabs when activating the 3D pen
Void End Trail(): Stop calling the prefabs once deactivating the 3D pen
[PunRPC]: Basically, I used this to send the drawing messages to all the players inside the room
And this is how the Photon View and Photon Transform View look like while the pen trail prefab is called inside the scene.
Let me know if you guys have any ideas for this situation above, thanks in advance and really appreciate that you read the question until here, wish you all a wonderful day ahead!