Why is my input lag on clients
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Why is my input lag on clients
Mastersuperman
2022-08-28 13:24:30
https://vk-maze-escape.netlify.app/
Comments
Isaac_Augusto
2022-08-29 11:42:38
Hi,
Could you explain better what you´re experiencing? The input logic is not wrong, are you sure the lag is not caused by the internet connection or the way you're moving the player?
Isaac Augusto
Photon Fusion Team
Mastersuperman
2022-08-29 16:42:42
Isaac_Augusto 2022-08-29T11:42:38+00:00
Hi,
Could you explain better what you´re experiencing? The input logic is not wrong, are you sure the lag is not caused by the internet connection or the way you're moving the player?
-----
Isaac Augusto
Photon Fusion Team
Hello! I've already tried everything, but it doesn't work.. I tried to do everything in 3d according to the tutorial
in 3d everything works, but if I do everything in 2v, then it lags. The client lags input
Mastersuperman
2022-08-29 16:46:33
in WEBGL In 3D input works without lag, but in 2D input lags
Isaac_Augusto
2022-08-29 19:02:51
Hi,
Could you please try to host on a different provider? It shouldn't have differences between 3D or 2D.
Isaac Augusto
Photon Fusion Team
Mastersuperman
2022-08-30 17:38:39
All day I try to do, move the body through rigidbody.Move () ..in WebGL, clients always have late input....
if I move the body through transform.position and there is a NetTransform on the gameObject, then there is no problem .. but I need to move the body using physics and so that the input does not lag with clients ...
Isaac_Augusto
2022-08-31 10:13:55
Hi,
Defining the physics server mode as Client prediction on NPC should give better results.
Isaac Augusto
Photon Fusion Team
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