PUN2 player not instantiating.

Hello, i am using PUN2 for my webgl project everything seems fine yesterday but from today player sometimes instantiate sometimes not .

i open the PhotonServerSettings, and enable Logger.

i am getting .

TPeer.Disconnect()

SocketWebTcp.Disconnect().


there is no error in any code or no timeout or discconect appears.

this is my code:

 public override void OnConnected()

  {

    Debug.Log("Connection Establish");

  }

  public override void OnConnectedToMaster()

  {

    PhotonNetwork.JoinLobby();

    Debug.Log("MasterServer");

  }


public override void OnJoinedRoom()

  {

    Debug.Log("ONJoinedRoom");

    GameManager.instance.CreateAvatarScreen();

    Debug.Log(PhotonNetwork.CurrentRoom.Name);

  }


  public override void OnJoinedLobby()

  {

    Debug.Log("OnJoinedLobby");

    base.OnJoinedLobby();

  }


in debug mode i am getting OnJOinedLobby executed after that nothing happens,