Possible Bug - custom properties

edited October 2012 in Native
Seems like this might be a bug.

I set a property by calling addCustomProperty() for the current game I'm in. Another player in the lobby gets the room list update. I use getCustomProperties() on the room and see that the property did in fact change.

The problem is that if I call getCustomProperties() for the player who created the room, I do not see the change in the property. I still see the original value that was set when creating the game.

Although it seems like this is a bug in the load balancing app, it's possible I'm doing something wrong. Can anyone confirm this?

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