Inquiry on how to process game results
I want to use the "real time" service.
Since the front-end server is a web server, we are trying to figure out what is the best way to store the results of the room.
Is there a method below or a recommended method?
1. How to process the game result on the web server after receiving it as a webhook
2. How to transmit and process game results by peer
If you have any recommendations other than the two methods, please advise.