custom layer in photon

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mgo
mgo

i have a multiplayer shooter game and i want to make a layer of the player and enemy the layer player will be the on any player but that one that have a layer player will see every one else has a layer enemy and other players will have the same thing they will have layer player and see every one else have layer enemy

i want to know how to do that

Answers

  • Tobias
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    I would suggest a layered approach.

  • Tobias
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    Seriously though: The post looks as if you're kidding. Layer player a lot.

    PUN does not deal with the layers. You need to do that "as usual" in Unity and you can use PUN to sync values that help you do this.