Is it possible to use Epic Online Services (EOS) with Photon?

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Is it possible to use Epic Online Services (EOS) with Photon?

anla76
2022-07-22 06:31:01

Hi there,

I would like to user the cross play features of EOS with Photon as Cloud Service.

Is it possible to do that? I do have EOS and Photon already integrated in my C/C++ project.

Thanks, Anla

Comments

Kaiserludi
2022-07-22 13:07:32

Hi @anla76.

Is it possible to do that?

It don't see any reason why it should not be possible.

https://docs.unrealengine.com/5.0/en-US/online-subsystem-eos-plugin/ states the following:

Epic Online Services

(EOS) is an engine-agnostic system that provides a range of cross-platform online features, including: player-centric features such as achievements and leaderboards, commercial features such as the ability to purchase in-game items, and social features such as voice communication and friends lists.

Nothing in that list is inherently incompatible with Photon.

anla76
2022-07-27 23:32:07

Hi Kaiserludi,

thanks for your reply. I thought the same, but just wanted to confirm it.

Also we are not using Unreal Engine, but a pure C/C++ implementation of both SDKs.

Regards, Anla

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