Photon Voice log spam on Unity Mac app
We've got a successfully working app incorporating Photon Voice on Android and Windows, built in Unity. Now we've done a mac build, but we are getting severe performance problems which appear to arise from Photon Voice writing massive amounts of data into the Unity log.
We see thousands of lines in the log like this:
[PV] [AudioIn] Freeing bufferList
[PV] [AudioIn] Allocating bufferList 4 X 706
How can we suppress this logging?