How to troubleshoot websocket connection error

Hi,

Im using C++ Windows SDK, however right after connection request i'm receiving this message from my LoadBalancing class implementation, in: LoadBalancingListener::debugReturn

ERROR websocketwindows.cpp         ExitGames::Photon::Internal::WebSocketConnect::connErr()   121 Connection error: 12029\n"

What does it mean and how to debug it more or resolve it?

Answers