Fusion in Headless Mode on a Server
Options
Hi there. We have a game which uses Fusion for the multiplayer Part. In the Host & Client Mode it works fine but i want to test it in Server Mode so i got a virtual Server and put the game as headless build there. I can start the server as i would start the game when i do locally.
But l don't see the game in the lobby so i think something is missing or there has to be some kind of gateway to use Fusion with a server.
0
Answers
-
Ok i got a step closer and some error messages on the server.
0 -
Hi @camouflaged_penguin ,
Take a look at our docs about Dedicated Server:
- https://doc.photonengine.com/en-us/fusion/current/manual/dedicated-server/overview
- https://doc.photonengine.com/en-us/fusion/current/samples/technical-samples/fusion-dedicated-server
About the error you are seeing, make sure to run the Fusion Weaver (you can find it via the Fusion Menu Item at the top of the Editor).
--
Ramon Melo
Photon Fusion Team
0