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Response 230: ReturnCode: 32755 (CustomAuth service error: Error)

Chilberto
2022-05-27 06:23:43

I am stringing together Playfab, Opsive, and Photon.

I am using Playfab authentication as described: https://docs.microsoft.com/en-us/gaming/playfab/sdks/photon/quickstart.

This results in a success and I am setting the AuthValues as shown below:

private void AuthenticateWithPhoton(GetPhotonAuthenticationTokenResult obj)

{

var customAuth = new AuthenticationValues { AuthType = CustomAuthenticationType.Custom };

customAuth.AddAuthParameter("username", _playFabPlayerIdCache);   // expected by PlayFab custom auth service

customAuth.AddAuthParameter("token", obj.PhotonCustomAuthenticationToken);

PhotonNetwork.AuthValues = customAuth;

}

Then in the Photon.Realtime.LoadBalancingPeer the setting is applied:

opParameters[ParameterCode.ClientAuthenticationType] = (byte)authValues.AuthType;

if (!string.IsNullOrEmpty(authValues.AuthGetParameters))

{

opParameters[ParameterCode.ClientAuthenticationParams] = authValues.AuthGetParameters;

}

The result is "Response 230: ReturnCode: 32755 (CustomAuth service error: Error)".

I have tried to set opParameters[ParameterCode.UserId] but this did not change the result.

Suggestions?

Comments

Chilberto
2022-05-28 22:11:15

Found the issue.

I believe the following error indicates that Photon was not able to verify the customauth with the endpoint specified in Photon.

Response 230: ReturnCode: 32755 (CustomAuth service error: Error)

For me, the endpoint had a simple typo so was not valid. I updated and things started to work. Yay!

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