Animations Not Syncing (Please Help)

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I have run into a bit of an issue. I decided I was going to use a second animation layer so my player can walk and shoot at the same time, but for some reason the second layer won't sync, only the first one. The strange part is that the first parameter will sync up and that's it. It has an animator view on it, the weight is set to 1, but it doesn't seem to be picking up any of the variables. I've tried using triggers and bools but they both don't seem to want to sync up. Under "Synchronize Parameters" in the photon animator view I have the layer weight synchronization set to discrete, same with all the layers parameters. I'm not sure why it's doing this just for the second layer. I have also tried calling the parameters with an RPC but that didn't work. Please help!


Thank you!