Pun 2 and action based controller
Hi
I am using Pun2 and I am following below tutorial. I can not animte hands. Do you know if Pun2 works with action based controller?
How to Make a VR Multiplayer Game - PART 2 - YouTube
I have added below code to start() in my NetworkPlayer script
controllerArray = ActionBasedController.FindObjectsOfType<ActionBasedController>();
and then I want to get left hand controller grip and trigger inputs. For some reason it deos not seem to be working. Do you know what the issue is?
controllerArray[0].selectAction.action.ReadValue<float>()
controllerArray[0].activateAction.action.ReadValue<float>()
Comments
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PUN 2 should be compatible but I don't know how to make it work with the ActionBasedController, sorry.
In the end, you want to fetch the current values and send them on the controller client. Read and apply / lerp values on the receiver.
In VR projects, we think Fusion is quite a bit better. Give it a try instead.
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