Photon server not triggering web hooks in Construct3
I have built a multiplayer game using Construct3 and photon server, and I'm using the Photon Webhooks to send the user data to my own server.
In some cases, the webhooks are not triggered.
In my understanding, the webhooks are triggered by the master actor who creates the room.
Even though it's not triggered sometimes and we can't figure out which part is that.
But as per the documents, this code is supposed to be working.
Please take a look at this issue and let us know what's the solution.