Communicate with gameserver runs on another machine.
Here I ran master server in the Machine A, and I ran the game server on the Machine B.
I did two settings in the GameServer.xml.config of the Machine B.
1) PublicIPAddress to something like 192.168...
2) MasterServerAddress to address of machine with master
But when I try to create room based on the gameserver runs on the Machine B. It repeatedly says clientTimeout.
Can anyone help me with what I need to add on the config?