can't control the animation

Elen
Elen
edited March 2022 in Fusion

I used the host-client mode.

I need help on how to sync animations. And is there any way to give the state permission in that mode?


It seems that the host has state authority over all network objects in the scene. and the host can give the input authority to the client.

Spawn object through the runner. This object has Network Transform and Network Mecanim Animation, NetworkBehaviour.

When the host has input authority for the object, the animation of the object is synchronized on the host and client.

if you change the client's animator while the client has input permission, it will be out of sync on the host. Of course, changes to animators on the server will not sync on the client.

Answers

  • Let us know what you want to achieve. Maybe we have an idea then.

  • I misunderstood the usage. Everything seems to be working fine in your example.

This discussion has been closed.