Selecting the right Photon product
I am reviewing the different photon products in order to identify which one of them fit better with our development requirement.
Our game will be developed using Unity Engine for the client side. Probably we will develop the server side on Unity, but we didn't decide this part yet, this may change depending of the server performance and scalability.
We should have multiple dedicated and authoritative servers running on a hosted machine (or multiple ones) . Each game server should be able to manage between 50 and 100 players connections. Apart of that for some areas of the game, we should have a host player (running a game server instance) that should enable to connect between 2 and 10 players together, or even just play alone.
1- From my research, I think Photon Fusion seems to be a good solution. But I want to know your opinion. Which Photon product fit better with these requirements?
2- Apart of that, is any Photon product include game server hosting? (in order to host the server build)
3- Is any Photon product include game server orchestration? With "orchestration" I am referring to the instantiation of different game server on the same machine or other one in order to scale acording the number of players.
Thank you very much!