Error on mobile

Hades
Hades
edited March 2022 in Photon Server

When I click create room button on mobile , I can't create room.

This is MSMaster.log

2022-03-01 21:01:45,402 [16] DEBUG Photon.LoadBalancing.MasterServer.GameApplication - Created game: gameId=Dfe, appId={Default}

2022-03-01 21:01:49,590 [16] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - PlayerCount updated: in list=1, in game oldPlayerCount=0, playerCount=1, DebugData:CheckUserOnJoin:False, PeerCount:1, GameServerPlayerCount:0, YetExpectedCount:0, InactiveCount:0,JoiningCount:1,ActivePlayers:[],Inactive:[],Expected:[], Joining:[{"UtcCreated":"2022-03-02T05:01:45.4757014Z","UserId":"e405136e-beb4-4f36-8822-96bd360a2ae0"}], lastUpdateEvent:''

2022-03-01 21:01:49,604 [16] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameState - Added peer: gameId=Dfe, userId=e405136e-beb4-4f36-8822-96bd360a2ae0, joiningPeers=1

2022-03-01 21:01:49,632 [13] DEBUG Photon.LoadBalancing.MasterServer.PlayerCache - Player state changed: pid=e405136e-beb4-4f36-8822-96bd360a2ae0, master=True, gid=Dfe

2022-03-01 21:01:49,664 [16] DEBUG Photon.LoadBalancing.MasterServer.MasterClientPeer - Token Validation: Creating token for GS:localhost and game:Dfe

2022-03-01 21:01:50,086 [13] DEBUG Photon.LoadBalancing.MasterServer.MasterClientPeer - Disconnect: peer=T:MasterClientPeer,ConnId:1,ip:192.168.111.89:50571,Udp,GpBinaryV18, UserId:e405136e-beb4-4f36-8822-96bd360a2ae0: reason=0, detail=

2022-03-01 21:01:50,089 [13] DEBUG Photon.LoadBalancing.MasterServer.GameApplication - OnClientDisconnect: peerId=1, appId={Default}

2022-03-01 21:01:50,093 [13] DEBUG Photon.LoadBalancing.MasterServer.MasterClientPeer - Auth Timeout Checker stopped. authTimeout:20000 p:T:MasterClientPeer,ConnId:1,ip:192.168.111.89:50571,Udp,GpBinaryV18

2022-03-01 21:01:50,100 [14] DEBUG Photon.LoadBalancing.MasterServer.Lobby.AppLobby - peer removed from lobby:l:'Name:,Type:Default, GamesCount:1',p:'T:MasterClientPeer,ConnId:1,ip:192.168.111.89:50571,Udp,GpBinaryV18',u:'e405136e-beb4-4f36-8822-96bd360a2ae0'

2022-03-01 21:01:50,697 [14] DEBUG Photon.LoadBalancing.MasterServer.Lobby.AppLobby - Publishing game changes. AppLobby:, type:Default

2022-03-01 21:01:55,115 [13] DEBUG Photon.LoadBalancing.MasterServer.ApplicationStats - Publishing application stats. MasterPeerCount=0, PlayerCount=0, GameCount=0

2022-03-01 21:01:57,206 [14] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - Checked join timeouts: before=1, after=1

2022-03-01 21:02:04,718 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameState - Player removed from joining list by timeout. UserId=e405136e-beb4-4f36-8822-96bd360a2ae0

2022-03-01 21:02:04,721 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - PlayerCount updated: in list=0, in game oldPlayerCount=1, playerCount=0, DebugData:CheckUserOnJoin:False, PeerCount:0, GameServerPlayerCount:0, YetExpectedCount:0, InactiveCount:0,JoiningCount:0,ActivePlayers:[],Inactive:[],Expected:[], Joining:[], lastUpdateEvent:''

2022-03-01 21:02:04,727 [15] DEBUG Photon.LoadBalancing.MasterServer.GameApplication - Removed game: gameId=Dfe, appId={Default}

2022-03-01 21:02:04,733 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - RemoveGameState:id=Dfe, peers=0, max=0, open=True, visible=True, peersJoining=0, inactive=0, ispersistent=False

2022-03-01 21:02:04,747 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameState - Game removed on GS. GameId=Dfe, ServerId=[key:127.0.0.1-5056-4531, serverId:688ac1d4-57cd-440f-a30d-6699e0f04835]

2022-03-01 21:02:04,761 [19] DEBUG Photon.LoadBalancing.MasterServer.PlayerCache - Player removed: pid=e405136e-beb4-4f36-8822-96bd360a2ae0, master=False, gid=

2022-03-01 21:02:04,774 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - PlayerCount changed after game remove. New Value=0

2022-03-01 21:02:04,799 [15] DEBUG Photon.LoadBalancing.MasterServer.Lobby.GameListBase - Checked join timeouts: before=1, after=0

Please help me.

Comments

  • hi, @Hades

    why you decide that you can not create game?

    From logs I do not see any error. The game was created and we send response and in 1 second client disconnects. So, here is everything fine.

    could it be that you have issues on GS?

    best,

    ilya