Rigidbody issue
Hi !
I have an issue with rigidbody and PUN. I have objects wich players can interact with. Theses objects have colliders and rigidbodies, photon view, photon transform view and photon rigidbody view. When I join a room alone everything is fine but when another player join the room and load the scene, objects have something like a jump, they move and fall.
Does someone have any idea to fix this ? I found a temporary solution by setting rigidbody kinematic but it doesn't fit all situations.
I am with Unity 2020.3 and Pun 2.34.1
Thanks
Jerem
0
Answers
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Hi!
I face the exact same problem and I cannot find a solution. Have you find a way to fix it? Thank you.
Cheers,
Tanya
0