I am trying to find an easy way to get the current ping. We are using MLAPI with Photon Realtime but we can't find a way to check the current connection ping.
Thank you in advance!
Oh, sorry for the late reaction. Overlooked this.
Do you have access to a LoadBalancingClient? If so, check client.LoadBalancingPeer.RoundTripTime.
Awesome, I found it. Thank you very much :)