The Photon Forum
is Closed Permanently.

After many dedicated years of service, we have made the decision to retire our Forum and switch to read-only: we´ve saved the best to last! Your search result can be found below. Plus, we offer support via these channels:

Try Our

Please check if you can find an answer in our extensive documentation on Fusion.

Join Us
on Discord

Meet and talk to our staff and the entire Photon-Community via Discord.

Stack Overflow

Find more information on Stack Overflow (for Circle members only).

Write Us
an E-Mail

Feel free to send your question directly to our developers.

Networking VR with XR Interaction Toolkit & Oculus SDKs

2022-02-08 02:20:33

I'm working on a project based around the XR Interaction Toolkit and Oculus Integration currently, and potentially also using the Meta Avatars and the brand new Oculus Interaction SDK.

I've taken a look at the HelloVR and DragonHuntersVR samples for Fusion and see how they handle separation of capturing input vs. applying it, but it's done at a relatively low level. Has any work been done around adding server authoritative networking support to the locomotion, interaction and other components provided by the XRI / Oculus SDKs?

I'm about to start experimenting with this to see what I can get going, but any pointers or guidance from anyone who's already gone down that road would be very much appreciated!




2022-04-25 11:52:10

Hi Laurie,

I'm in the same position as you were, trying to use XR interaction toolkit with Fusion..

Did you get it to work, using the functionality of XR interaction toolkit ??

Best regards


2022-04-27 13:43:35

Did you have a look at the mentioned VR samples?

Which functionality do you not get to work?

2022-05-17 13:40:39


Sorry for the delay..Just got rushed to oyher project..

I based my test on the HelloFusionVR and added XR interaction toolkit to that..

I got the XR Origin Rig to work with head and hands..

But when trying to pick up cubes with the "XR Grab Interactable" script, then just move slightly but stay in position..

Probably something with XR Interaction Toolkit using FixedUpdate and Fusion using FixedUpdateNetwork..

Not sure though...

KInda out of ideas to get it working.. :-|

2022-06-29 23:33:01


Did you ever figure out how to use the xr interaction toolkit with Fusion?

I have searched high and low for articles online and examples but can't find anything. The Discord channel has a few comments where we are adviced to stay away from the kit and rather make our own.

2022-07-11 19:10:44

Oh dear is this going to be an issue? :-) BTW where is the sample "HelloFusionVR"? I see the Dragon sample.

And which Discord server/channel? Never mind I found the server...

2022-07-14 15:18:24

Hello Fusion VR is outdated and removed. Consider the Dragon Hunter Demo as a replacement.

You can join the Discord server via the Photon Dashboard Profile page.

Back to top