Voice chat in Unity, but how??
I'm trieing for days to make use of the photon voice chat app. However, it's not working so far. The setup should be ok(?) I made an App and connected with the PUN Wizard. I have the App Id for PUN and the App ID for Voice connected, Checked "User Name Server", "Port 0", "Protocol: UPD", "Protocol Fallback", "Run in Background". Pretty much the default settings with my App Id. Is there more I have to setup?
My player setup is identical to the "Prefab Setup (PhotonVoiceView)" here:
In my project the player gets created on gamestart like:
player = Instantiate(playerPrefab).transform;
It says I need to instantiate like this:
player = PhotonNetwork.Instantiate(playerPrefab.name, new Vector3(0f, 0f, 0f), Quaternion.identity, 0).transform;
Well, is there any way to just init the recorder with out all that?