Convert script logic to turn based card game
I made a card game and it works, but it was developed without the turn-based logic as described here: https://doc.photonengine.com/en-us/pun/v1/demos-and-tutorials/package-demos/rockpaperscissors-demo
Is it possible to convert my script logic to the turn-based logic? Is that absolutely necessary?
I am using PunRPCs, PhotonNetwok.Instantiate and PhotonViews which is not recommendable for a turn-based game.
I hope you understand my question.
Thanks for your help