2 Players looking though One camera sync


I am trying to create a game where 2 players can control the same character, where one player controls the movement, and one player controls the interacting and other things.

However, right now I am trying to get the Camera to sync up with both players

Essentially I would want both player clients looking through the SAME Camera.

I played around with RPCs but realized that it is meant for infrequent calls thus making it quite impractical for an EVERY frame update

Im also trying “Photon Transform view (classic” and applying that to a photon view component.

It is not quite working and Im kinda stuck right now, any ideas?